A downloadable game for Windows

Follow Lynn the mercenary as she recollects the mysterious mission that nearly took her life. Travel through multiple overworld areas, (forest, towns, desert, mountains) and boldly step into uncharted dimensions in search of memory!

Originally developed by indie game developers cha0s and Josiah Tobin, it was released as public domain in 2006. Their original release is still available for download at https://sourceforge.net/projects/lynn/. This new port features improved compatibility with modern 64 bit Windows machines, full screen razor sharp retro graphics with vsync, and bug fixes!

Controls (keyboard, and standard xinput style controllers)

  • Arrow keys, dpad, joystick - move around
  • spacebar or B button: Perform Action (start game, talk to npc, open chest, select item on pause menu etc.)
  • 'x' or A button: Attack
  • 'z' or X button: Use currently selected item
  • 'm' or Y button: Toggle minimap view
  • '[', ']' and shoulder buttons: Cycle currently selected item or cycle through floors in minimap view
  • escape or START button: Toggle pause menu
  • F11 or alt+enter: Toggle fullscreen mode
  • F12: Cycle between multiple pixel perfect scaling modes and fit to screen mode.

The game remains public domain, and the source code of this Love2D port is at this github repository: https://github.com/gradualgames/lynnslegacy

cover art by birdy

logosta and wyvyrn scene by pakrokok on fiverr.


lynns-legacy-windows64.zip 10 MB

Install instructions

Unzip ll.zip. Double click on ll.exe to run the game.

Development log


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I'm always looking for new zelda-like games!

This looks really interesting.

This looks really cool! 


It IS cool! That's why I made this port! I hope more people find it eventually and play it cause it truly is a hidden gem.

Hello, I was searching for games made with FreeBASIC on Itch. Then I found your game's webpage. However, the current version is a LÖVE game, not a FreeBASIC game. Nevertheless, your long article about the development of the game is very interesting and inspiring! Thanks.

By the way, the following game jam is for BASIC. Maybe you will be interested.

I might have remained interested in FreeBASIC but the maintainers didn't seem to care about the upkeep of the original QBasic style graphics api. Now it's basically just C with BASIC syntax sugar...doesn't feel the same to me anymore. PICO-8 (and also Love2D) make me feel a bit more like I did as a kid with QBasic now because the apis for these things have a digestible enough surface as to be similar in complexity. Plus, Lua has a few keywords in common with old BASIC dialects, and PICO-8 adds even more (like POKE, PEEK, CLS, PRINT, LINE, PSET, RECT, etc.).

Hi....thanks for your valuable opinion about these programming languages!
My programming knowledge is actually limited. Thanks again.